Source: https://github.com/lyze237-gamejams/On-Guard

Libgdx GameJam entry for June 2020.

Theme was "Towerdefence without towers"


Press "F" to fast forward.

Upgrading units gives +1 to health and damage each.

Special units:

  • Samurais: Phase through units
  • Mages: Ranged attacks
  • Potion: Deals 1 damage to each enemy unit once instantly.


Credits


Used tools

StatusReleased
PlatformsWindows, Linux, HTML5
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorLyze
GenreAction
Made withAseprite, libGDX
TagsGame Boy, libGDX, Tower Defense
Code licenseApache License 2.0
Average sessionA few seconds
LanguagesEnglish
InputsMouse, Touchscreen
LinksSource code

Download

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Click download now to get access to the following files:

Retro Towerdefence Windows Portable 49 MB
Version 26
Retro Towerdefence Linux Portable 52 MB
Version 24
Retro Towerdefence Windows Jar 11 MB
Version 26
Retro Towerdefence Windows Exe Installer 48 MB
Version 26
Retro Towerdefence Windows Msi Installer 48 MB
Version 26
Retro Towerdefence Linux Jar 11 MB
Version 25
Retro Towerdefence Linux Deb Installer 46 MB
Version 25
Retro Towerdefence Linux Rpm Installer 52 MB
Version 25

Comments

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No army in the history of the world has ever seen so many snakes come at them! Tons of fun!

Really polished game, I went for an army of snakes! Is it possible to see what wave you're on and how many units you have?

(1 edit)

Hey!
Thanks for that playing it!

Once you'll die there's an end screen showing how many rounds you survived.

I can add a counter for how many units you have as well to that screen, clever idea! :D

I love this aesthetic, graphics and sound are perfect. Also, great gameplay as well! This is very well made, great job!

Looks super great and big respect to the flawless retro atmosphere. Music-Art-Design everything is so cool ;)

Bouha bouha bouha I have at least 10000 troups!

(+1)

I LOVED it, from the towerless idea, to the art, to the audio, to the balance and upgrades I mean everything :3

(+1)

Dude, this this look great! Love the Game Boy aesthetic, the menu's, etc. Look's like you put too much thought into this jam. Haha! Great job!

Appreciate it! :)